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Benjamin Allen
Benjamin Allen
Character Art Director - Roarty Digital
Portland, United States

I am a character artist. I want to understand and implement the best techniques and the latest technologies for pushing the highest levels of realism.

Skills

Character Modeling

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
TopoGun
TopoGun
Substance 3D Painter
Substance 3D Painter
Marvelous Designer
Marvelous Designer
Maya
Maya
Quixel Suite
Quixel Suite
Unreal Engine
Unreal Engine
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop

Productions

    • Video Game
      Remnant II
    • Year
      2023
    • Role
      Lead Character Artist
    • Company
      Roarty Digital
    • Video Game
      Avengers
    • Year
      2020
    • Role
      Character Artist
    • Company
      Roarty Digital
    • Video Game
      Borderlands 3
    • Year
      2019
    • Role
      Character Artist
    • Company
      Liquid Development
    • Video Game
      Evasion
    • Year
      2018
    • Role
      Character Artist
    • Company
      Archiact
    • Commercial / Advertisement
      King Arthur 360 Experience
    • Year
      2017
    • Role
      Character Artist
    • Company
      Oblio
    • Video Game
      Lego Batman Movie (Bat Climb)
    • Year
      2017
    • Role
      Character Artist
    • Company
      Oblio
    • Video Game
      Oculus: Farlands
    • Year
      2016
    • Role
      Outsource Character Artist
    • Company
      Supergenius Studios
    • Video Game
      Mafia III
    • Year
      2016
    • Role
      3d Artist
    • Company
      SuperGenius

Experience

  • 3D Artist / Character Artist at SuperGenius
    Portland, United States of America
    September 2015 - November 2018

    SuperGenius is an outsourcing arthouse in Portland, OR offering 2d, 3d, and animation services to a wide range of top tier clients. I was tasked to work with the 3d team on several projects including Oculus:Farlands (Creatures), Mafia III (Environments), Skylanders (Characters). I have also worked on several unreleased projects as a character artist and as a 3d artist.

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