The Gunslinger character
-concepted by SuperGenius Studio.
-intended as an internal pipeline guide for character creation as well as a portfolio piece.
The character was sculpted in Zbrush (with texture xyz displacements painted in Mari and projected in Zbrush). Clo3d was used for creating the base clothing while Marvelous Designer was used for creating the duster. The hair was made with Coiffure (https://www.artstation.com/artwork/Qzyzdr). Texturing was handled in Substance Painter.